Lynda com 3ds Max Advanced Materials-ELOHiM
Submitted by milohaze on Wed, 12/21/2016 - 04:54
Physically based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course focuses on PBR shading techniques in 3ds Max, using the Physical Material to achieve photorealistic surfaces such as stone, glass, and metal.